2011 - 2012
Ninjago Spinjitzu Scavenger Hunt, by Big Blue Bubble, was a "battle-top" fighting game based off the LEGO Ninjago series for iOS and Android.
The player controls their top against one or more AI by tilting their mobile device to knock the opponents off the arena. The player wins by being the last top spinning in the ring.
Ninjago Spinjitzu Scavenger Hunt was my first professional project that I was assigned to, where I've worked on it as an assistant programmer at Big Blue Bubble in London, Ontario. Written in C++, I was assigned to work on some of the UI and gameplay functionality, general bug fixing, and scripting many of the different quests available in the game's quest/story mode.


