Welcome to the portfolio of

Sebastian Rydzewski

Welcome and thank you for showing an interest in my portfolio.

This is an introduction page, with a brief demonstration of my skills not only in game dev but web as well. For more content, please visit the portfolio page.

If your desktop browser is WebGL enabled, you may notice a 3D personification of yours truly. Click and Drag on him to rotate him.

Hope you enjoy your stay.

Skill Set

( Player Stats )

Programmer

(Psychokinesis and Enchantry)
  • C++
  • C#
  • Java
  • Python
  • Unreal Blueprints Visual Scripting

Asset Creator

(Conjuration, Alteration and Illusionist)
  • Organic Modeling, Hard-Surface Modeling and Sculpting
  • Retopology
  • Triangular and Quadrilateral Mesh Theory
  • PBR Shader (Physically Based Rendering) Texturing and Normal/Bump Maps

Animation

(Telekinesis and Necromancy)
  • 2D/3D
  • Skeletal Rigging (FK and IK)
  • Skeletal Weight Painting
  • Shape Key Animation

Software Proficiency

(Weapon Mastery)
  • Blender
  • 3DsMAX (minor exposure)
  • Unity
  • Unreal
  • Godot
  • Adobe Creative Cloud (Suite)
  • Windows
  • Android

Post Production/Video-editing

(Phantasm and Divination)
  • Extensive experience in working with Adobe Premiere.