Slimeshot
An infinite runner with a bouncy ball being launched by a slingshot. The goal is to collect coins as you try to avoid the wood obstacles trying to destroy you.
In this build my ball does not follow the mouse as there were some issues with calculating the mouse position while the ball was moving around. This was also due to the fact that the ball was still following the camera during the slingshot action which is easily fixable.
The hardest thing to achieve was honestly the level generation as the player is not staying in place compared to other infinite runners. Everything else was pretty simple for a game like this.