Super Stomp N Hop Run

(Made with Unity)

  Super Stomp 'N Hop Run is my first published work, under my gaming label Krypt Keeper Games. It is a endless runner with a slight spin on the formula. Stomp, hop, and dash your way through Super Stomp 'N Hop Run, a new addicting endless runner in the 2D platformer genre.

For more info visit the official pages of Krypt Keeper Games:

Zombie Racing

(Made with Unity)

  Zombie Racing is a prototype racing game developed in Unity in 2 weeks for a school project. You are able to choose between 4 different unique cars to take to the race track. Weapon pick ups are available on track that can be upgraded twice and used to destroy and throw your opponents off course.

Don't Let the Bed Bugs Bite (Mobile VR)

(Made with Unreal Engine)

  VR Don't Let The Bed Bugs Bite' is a school project created by two people over a three week period using the Unreal Engine.This game is a 3D virtual reality horror experience for Google Cardboard or any other VR glasses like Google Cardboard. *Sorry for the mouse cursor in recording, was only way I could record with sound*

My Robot Friend Demo

(Made with Unreal Engine)

  A platforming game demo made in Unreal Engine 4 as part of a group project for Trios College. I did all the blueprinting and design except for level 2 related stuff. Unfortunetly we did not even touch on c++ for this project.

Arena Defense

(Made with Unreal Engine)

  Arena Defense is a multiplayer death match shooter. Built in 3 weeks using c++ this is my second unreal engine game project, this time made with only one other team member. I did all the coding and designed one level and he did all the design and character stuff. This was a really fun game to work on and my first attempt at doing anything multiplayer. (Sorry for any frame loss in the video, didn't realize there was any until it was to late to record another multiplayer session)

Angry Meme Nerd Adventures

(Made in Game Maker Studio 2)

  This is one of the first games I ever made that actually felt like a real game. It was more of a for fun project staring my twitch friends, nothing to serious. This is also the one and only game that I developed using Game Maker Studio 2.

Scrapyard Hero

(Made with Unity)

  Scrapyard hero is a 1v1 mech fighting prototype that was made in 4 days by a team of three. You can choose from a variety of parts for your legs, body and arms for highly customizable experience. All graphics were created in the alotted time by members of the team.

Kirby's Puff Ball

(Made with Unity)

  Fan game I made for a project in school. The game is split into two different modes, Puffy Kirby and Ball Kirby. Mainly a endless flappy bird type game but with kirby.

Pet Builder Game Jam

(Made with Unity)

  - Made this game for a 48 hour game jam. The idea was to have a typical Tamagochi type game, but let the player build there own pet out of a pool of body parts. Got the builder part prototyped out pretty well but didn't have much time to do any actual pet game functionality.

Pet Builder Follow Up Prototype

  Prototype follow up to the Pet Builder we made in a game jam. This time it is just the builder part of the whole Pet Game theme, but it has been elaborated on alot, and is more inline with what we visioned during the game jam.

Dungeonlike

(Made with Unity)

  Dungeonlike is a endless Roguelike top down fantasy shooter. It was my second game ever fully completed as well as my first Unity project, and was developed solo in two week's for a school project. To try out Dungeonlike click the download link below!

Star Lord

(Made with Unity)

  Starlord is a Arcade Asteroids / Space Invaders / Gradius mixed genre game. Created in three weeks with a small team of artists this game was my second Unity made game, and was made to be a simple arcade like experience that wouldn't take long to complete. To try Starlord out for yourself click on the link below!

Attack on Kraken

(Made with C++ in console)

 Attack On Kraken was my first experience making a game with a team of programmers (6 including myself), and is one of my biggest games to date. Coded in four weeks Attack on Kraken is a full scale JRPG with a short story that runs in the Windows Console. Try it out yourself by clicking the download link below! (Requires Microsoft Visual Studio Redistributable)

Ascii Tetris in Color

(Made with C++ in console)

  Coded in C++ using the Windows console. Tetris was a fun experience to create, it wasn't for school or anything like that, it was just to see if I could do it and I definetly could. Not much to say about the game besides that it plays like the old school NES era Tetris days. To try it out for yourself click the download link below! (Requires Microsoft Visual Studio Redistributable)

Scott

Scott Vander Pryt

  Hey there, I’m Scott. I’m a Game Developer living in London, ON, Canada. I am a fan of technology, programming, and video games. I’m also interested in singing and design. I'm currently enrolled at Trios College for Game Design and Development. Its my goal for now to make as many small games as possible, all with different mechanics and genres to learn as much as I can.

Contact Me

scott.vanderpryt@triosstudent.com