Like countless others, so too does our hero become The Magician Apprentice, enrolling at "triOS College" of Video-Game Wizardry to hone his skill in the sacred arts.
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DEMO Update (June 2021): This demo is no longer available do to Adobe Flash no longer being supported on virtually all platforms and browsers at the end of 2020.
RIP: Flash 1996-2021
I am planning on revisiting the game project at a later date through WebGL and make it playable once more on this site, with some major improvements. Date yet to be determined, sorry for the inconvenience.
For this project, Blender 2.7x and earlier had a built in Game-Engine, so I attempted to learn it. It's unfortunate that the Dev team decided to scrap the engine past version 2.8 but I'm keeping my eyes peeled at some of the third-party add-ons, and forked builds that the freelance Blender community are working on to keep it alive.
Having only 4 weeks (6 if counting the winter holidays), it was an interesting experience, and deep down I wish it was continued to be worked on by the Blender Foundation.
Temporarily down...
For the purpose of creating a unique and identifiable online presence, as well as show of some of my tallents, I felt that creating a 3D model of myself that matches my portfolio theme is an important next step post graduating from triOS College.
You have no doubt noticed on my Home page a real-time 3D rendered model that you can click and drag to rotate (WebGL enabled web-browsers a requirement).
In addition, I will use this model to render a portrait head-shot to put on various social media platforms.
Overcoming the laborious trials of a four year long scholarly lifestyle, The Magician Journeyman sets off to make a difference in the world, and make a name for oneself.
(Click on the "Scrolls" bellow to expand or collapse them.)