Ryan Earle

Planet Slip

Planet Slip is a game made through Unity by a team of student programmers and artists from different campuses over 4 weeks. My main contribution for those 4 weeks was building a full AI system with 10 different enemy AI's, as well as building a weapon system/inventory.
Planet Slip is a procedurally generated, rogue-lite, 1st person shooter. The player will move through increasingly more difficult rooms while finding new weapons and power-ups as they progress.

Download Pre-Alpha Game Here (windows only)

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